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[Update from Maintainer] games/mvdsv 1.10
Hi,
Here's a patch for games/mvdsv to update the server to 1.10.
Changelog is here: https://github.com/QW-Group/mvdsv/releases/tag/v1.10
The project that covers ezquake/mvdsv uses a shared separate
repository called 'qwprot' and so I had to update that to using a newer
commit, otherwise just some minor changes in the patch for line offsets.
Compiles and runs. I tested it by connecting to it with ezquake from
another machine and it works.
Thanks,
Tom
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/mvdsv/Makefile,v
diff -u -p -u -p -r1.11 Makefile
--- Makefile 23 Jun 2024 15:50:53 -0000 1.11
+++ Makefile 23 Feb 2025 13:22:38 -0000
@@ -3,8 +3,8 @@ COMMENT = QuakeWorld server
CATEGORIES = games
QUAKE_COMMIT = bf4ac424ce754894ac8f1dae6a3981954bc9852d
-DIST_TUPLE += github QW-Group mvdsv v1.00 .
-DIST_TUPLE += github QW-Group qwprot 53af547d0608a1507895fc1629cdc3f4820fc0af src/qwprot
+DIST_TUPLE += github QW-Group mvdsv v1.10 .
+DIST_TUPLE += github QW-Group qwprot 07a728526ebddb93804bb34d295872cc0e8128b7 src/qwprot
DIST_TUPLE += github id-software Quake ${QUAKE_COMMIT} .
# GPLv2+
Index: distinfo
===================================================================
RCS file: /cvs/ports/games/mvdsv/distinfo,v
diff -u -p -u -p -r1.6 distinfo
--- distinfo 23 Jun 2024 15:50:53 -0000 1.6
+++ distinfo 23 Feb 2025 13:22:38 -0000
@@ -1,6 +1,6 @@
-SHA256 (QW-Group-mvdsv-v1.00.tar.gz) = Lon/SIERCWIpompgImcB5yQfQ6vI6/6YWmwmaqs39MM=
-SHA256 (QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz) = +nkEALY4D495qX9h2LdciMAwR3CWcT6ewRLjBUsuxFA=
+SHA256 (QW-Group-mvdsv-v1.10.tar.gz) = wmOci4EQrhjsvkvEKPAQumCMoiT3KQ3BtcES659mclw=
+SHA256 (QW-Group-qwprot-07a728526ebddb93804bb34d295872cc0e8128b7.tar.gz) = LceE/8lyBDRyTQr6SwiLQRef2yAuMKX37hHKjb1f8zc=
SHA256 (id-software-Quake-bf4ac424ce754894ac8f1dae6a3981954bc9852d.tar.gz) = +5joyZdAEj8/rIMME4dYTsH2hNuJCMv0K3GH0G05kBM=
-SIZE (QW-Group-mvdsv-v1.00.tar.gz) = 552652
-SIZE (QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz) = 8815
+SIZE (QW-Group-mvdsv-v1.10.tar.gz) = 556375
+SIZE (QW-Group-qwprot-07a728526ebddb93804bb34d295872cc0e8128b7.tar.gz) = 8800
SIZE (id-software-Quake-bf4ac424ce754894ac8f1dae6a3981954bc9852d.tar.gz) = 2958901
Index: patches/patch-src_server_h
===================================================================
RCS file: /cvs/ports/games/mvdsv/patches/patch-src_server_h,v
diff -u -p -u -p -r1.3 patch-src_server_h
--- patches/patch-src_server_h 12 Nov 2023 17:58:31 -0000 1.3
+++ patches/patch-src_server_h 23 Feb 2025 13:22:38 -0000
@@ -6,7 +6,7 @@ at: https://github.com/deurk/mvdsv/pull/
Index: src/server.h
--- src/server.h.orig
+++ src/server.h
-@@ -1088,7 +1088,6 @@ void SV_SetClientConnectionTime(client_t* client);
+@@ -1095,7 +1095,6 @@ void SV_SetClientConnectionTime(client_t* client);
#ifdef SERVERONLY
// mvdsv not changed over to enums yet, which was more about documentation
#define SV_CommandLineEnableCheats() (COM_CheckParm("-cheats"))
@@ -14,7 +14,7 @@ Index: src/server.h
#define SV_CommandLineDemoCacheArgument() (COM_CheckParm("-democache"))
#define SV_CommandLineProgTypeArgument() (COM_CheckParm("-progtype"))
#define SV_CommandLineUseMinimumMemory() (COM_CheckParm("-minmemory"))
-@@ -1096,7 +1095,6 @@ void SV_SetClientConnectionTime(client_t* client);
+@@ -1103,7 +1102,6 @@ void SV_SetClientConnectionTime(client_t* client);
#define SV_CommandLineHeapSizeMemoryMB() (COM_CheckParm("-mem"))
#else
#define SV_CommandLineEnableCheats() (COM_CheckParm(cmdline_param_server_enablecheats))
[Update from Maintainer] games/mvdsv 1.10