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[new] games/nanosaur2: port of Pangea Software' Nanosaur II
On Thu, 18 Jan 2024 14:59:47 +0100
Omar Polo <op@omarpolo.com> wrote:
> Ah, haven't noticed since I'm not using a graphical launcher. It could
> be, however the image should be scaled accordingly. Don't know if it's
> ok for a port to depend on, say, imagemagick and resize the icons during
> the build.
I moved nanosaur2's icon from 256x256/ to 256x256/apps/, and that
fixed it for me. games/bugdom{,2} have their icons in 512x512/apps/;
all 3 icons appear in my xfce's Applications menu.
ok gkoehler@ to import nanosaur2
--- Makefile.before Thu Jan 18 08:46:08 2024
+++ Makefile Wed Jan 24 19:03:18 2024
@@ -34,10 +34,10 @@
${INSTALL_PROGRAM} ${WRKBUILD}/Nanosaur2 ${PREFIX}/bin
cp -R ${WRKBUILD}/Data/ ${PREFIX}/share/nanosaur2/
${INSTALL_DATA_DIR} ${PREFIX}/share/applications
- ${INSTALL_DATA_DIR} ${PREFIX}/share/icons/hicolor/256x256/
+ ${INSTALL_DATA_DIR} ${PREFIX}/share/icons/hicolor/256x256/apps
${INSTALL_DATA} ${WRKSRC}/packaging/nanosaur2.desktop \
${PREFIX}/share/applications
${INSTALL_DATA} ${WRKSRC}/packaging/nanosaur2-desktopicon.png \
- ${PREFIX}/share/icons/hicolor/256x256/
+ ${PREFIX}/share/icons/hicolor/256x256/apps
.include <bsd.port.mk>
--- pkg/PLIST.before Fri Dec 23 06:31:52 2022
+++ pkg/PLIST Wed Jan 24 19:03:55 2024
@@ -1,6 +1,6 @@
@bin bin/Nanosaur2
share/applications/nanosaur2.desktop
-share/icons/hicolor/256x256/nanosaur2-desktopicon.png
+share/icons/hicolor/256x256/apps/nanosaur2-desktopicon.png
share/nanosaur2/
share/nanosaur2/Audio/
share/nanosaur2/Audio/Main/
[new] games/nanosaur2: port of Pangea Software' Nanosaur II