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[UPDATE] x11/picom - new version 11.2
El Sun, 25 Feb 2024 10:33:30 +0100 Omar Polo <op@omarpolo.com> escribió: > Hello, > > On 2024/02/25 01:35:08 -0400, Jose Maldonado <josemald89@gmail.com> > wrote: > > El Wed, 14 Feb 2024 15:42:23 -0400 > > Jose Maldonado <josemald89@gmail.com> escribió: > > > Hi! I send diff for new version of picom, in this case the fixes > > > for use libepoxy are merged in upstream, the port compile/build > > > directly. > > > > > > CC @omar because he has maintained the port for a long time. > > > > > > > > > > PING > > > > This is the last update for x11/picom > > > > Bug fixes: > > > > * Workaround a NVIDIA problem that causes high CPU usage after > > * Fix building on OpenBSD (#1189, #1188) > > * Fix occasional freezes (#1040, #1145, #1166) > > * Fix corner-radius-rules not applying sometimes (#1177) > > * Fix window shader not having an effect (#1174) > > * Fix binding root pixmap in case of depth mismatch (#984) > > > > Reattach for convenience > > thanks for updating and taking care of fixing the issues with > upstream. Sorry for the delay in replying, I was hoping to see some > tests reports here before committing. It works fine for me (amdgpu), > so ok op@ if someone wants to go ahead and commit it, otherwise i'll > wait a couple of days still and then commit. > > > Thanks, > > Omar Polo I am also using amdgpu and so far nothing new. Thanks for the feedback! -- ********************************************************* Dios en su cielo, todo bien en la Tierra
[UPDATE] x11/picom - new version 11.2