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New: rigg - program to run independent games with unveil
Hi, This is a port of rigg, a tool for running games based on intermediate/ interpreted language engines on OpenBSD that I created. It improves over what we have currently with fnaify: - By default, it uses unveil to only allow access to a subset of the filesystem (notably no read or write access to $HOME or $HOME/.ssh). - It also unveil with zero permissions to hide conflicting bundled libraries, so that they don't interfere with execution. (fnaify on the other hand has to rename/move those files) - It's more focused, not trying to manage custom environment variables or flags for the execution. The principle is that it's a binary that can invoke mono and hashlink via their libraries (see [1] for mono example). It can replace many of the use cases for fnaify in ports. Ultimately, there is a plan for a project (IndieRunner) to supersede fnaify completely with use of rigg where appropriate. rigg can run the following games and more: Crystal Project, Dead Cells, Hacknet, Northgard, Nuclear Blaze, Opus Magnum, Owlboy, Salt and Sanctuary, SpaceChem, Terraria. I'm attaching RogueLegacy.log that shows the rigg -v output, including all the unveil's that the game runs with. I had to create a do-install target, will figure out for next release why the included install target inherited from bsd.prog.mk fails in the port. `make test` fails currently in the port system. This has simple mono assemblies to demonstrate visibility and invisibility of directories. I'll work on fixing this for the next release. `make test` works outside the ports tree (after installation), for those who want to check this. ok to import? [1] https://www.mono-project.com/docs/advanced/embedding/ parsing Dllmap initializing mono jit for RogueLegacy.exe opening executable: RogueLegacy.exe unveil: /usr/local/share/FNA "r" unveil: /usr/lib "r" unveil: /usr/local/lib "r" unveil: /usr/X11R6 "r" unveil: /usr/share "r" unveil: /etc "r" unveil: /dev "rw" unveil: /tmp "rwc" unveil: . "rwc" unveil: /home/thfr/.config "rwc" unveil: /home/thfr/.local/share "rwc" unveil: /home/thfr/.cache/mesa_shader_ca "rwc" unveil: /home/thfr/.mono "rwc" unveil: /home/thfr/.sndio "rwc" unveil: /home/thfr/.Xauthority "rw" unveil: /home/thfr/.XCompose "rwc" unveil: /home/thfr/.Xdefaults "rwc" unveil: FNA.dll "" unveil: FNA.dll.config "" unveil: Mono.Posix.dll "" unveil: Mono.Security.dll "" unveil: System.Configuration.dll "" unveil: System.Core.dll "" unveil: System.Data.dll "" unveil: System.Drawing.dll "" unveil: System.Numerics.dll "" unveil: System.Runtime.Serialization.dll "" unveil: System.Security.dll "" unveil: System.Xml.Linq.dll "" unveil: System.Xml.dll "" unveil: System.dll "" unveil: mscorlib.dll "" unveil: (null) "(null)" executing mono jit with the following arguments: "RogueLegacy.exe" cleaning up...
New: rigg - program to run independent games with unveil