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luajit, arm64, games/love/0.10
Il 2024-05-10 16:00 Thomas Frohwein ha scritto: > On Fri, May 10, 2024 at 09:44:42AM -0400, Thomas Frohwein wrote: >> On Fri, May 10, 2024 at 11:31:54AM +0100, Stuart Henderson wrote: >> > [...] >> > How much would it suck to disable the jit for this version as is >> > already done for 0.8? >> >> I've built it with your diff and ran a few that I could: orthorobot >> from packages, as well as Britebot, Marvellous Inc., and Soulstice. >> All run fine. This is on a high-end CPU (Intel Xeon W-11955M), so the >> effect of not using the JIT may be more noticeable on lower end >> hardware. But this is still all very niche, so I think disabling the >> JIT is the right move. ok thfr@ ok op@ too > Just realized the games that I couldn't run (Blue Revolver, Britebot, > Spellrazor) still run with LuaJIT, so the diff breaks them. I still > think it's the right move for now to disable the JIT for love-0.10 at > this point. me too. marking it as BROKEN is probably too much since there are games that run on love-0.10 without luajit. Thanks, Omar Polo
luajit, arm64, games/love/0.10