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NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
Sry I wrote some mistakes. I should have play less and sleep more ^^ On 04/07/2024 08:10, Fabien Romano wrote: > Tested with Northguard, only tried the first scenario so far. Northgard (not guard). > > mkdir -p ~/games/Northguard && cd ~/games/Northguard > steamctl depot download -os linux64 -a 466560 > indierunner -e HashLink Northgard.exe -e HashLink isn't required, indierunner detect game engine itself. Furthermore, if you download the steam version like I did, you need --permissive so the game keep track of the profile and campaign progress. Anyway I'm happy with the port but can't comment about more specific topics (fnaify, scummvm, ...) as I never tried those before. > > Thanks for the port, very nice to have it. > > On 03/07/2024 03:41, Thomas Frohwein wrote: >> Hi, >> >> This is the port of IndieRunner, which aims to serve as a versatile launcher >> for commercial games released on other platforms with open-source engines/ >> libraries. It takes care of selecting a runtime, configuring it, and avoiding >> to trip over bundled incompatible libraries. >> >> Compared to fnaify, IndieRunner... >> - runs more game engines (FNA, XNA, Love2D, Hashlink, Java) and a lot more >> games, >> - is highly modular and written in Perl to facilitate improvements and >> extensions, >> - detects rigg(1) from ports and uses it where applicable, adding its unveil(2) >> filesystem restrictions. >> >> Some highlights include: >> - Balatro >> - Brotato >> - Dead Cells >> - Dome Keeper >> - Gravity Circuit >> - Hacknet >> - Owlboy >> - Slay the Spire >> - Supplice >> - Terraria >> - Most of the Zachtronics game catalogue >> >> ScummVM games are also included in [1] as IndieRunner can detect them and >> launch scummvm. >> >> The version is 0.1 and should be considered alpha at this point. Many >> games work without issues and the status tracker [1] is keeping track >> of the status of supported games, but there may still be some unexpected >> breakage (that should be reported to me when it happens). >> >> For anyone used to using fnaify from ports, IndieRunner is meant to completely >> replace fnaify. If you find something that worked with fnaify, but doesn't with >> IndieRunner, this is a bug. >> >> The port is relatively straightforward with the perl module. I included all the >> engines and libraries that apply as RUN_DEPENDS which makes for a pretty long >> list, but ensures that any of the games in [1] should be runnable (provided no >> difference in version - numerical or by what the digital distribution platform >> bundled). >> >> ok? >> >> [1] https://github.com/IndieRunner/IndieRunner/blob/main/share/Status-Tracker.md -- Fabien Romano
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify
NEW: IndieRunner - launcher for independent games, supersedes games/fnaify