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emulators/snes9x: only build in base-clang arches
On Fri, Aug 16, 2024 at 10:20:22PM GMT, kmos@openbsd.org wrote:
> Build failures: 82
> http://build-failures.rhaalovely.net/sparc64/2024-08-14/emulators/snes9x.log
People agree that attempting to build and run snes9x in sparc64 is
pointless and wasteful. Only build in arches supported by base-clang.
Thanks sthen and tb for explanations and solution.
Lucas
diff refs/heads/master 4d2915709bdf2ba9fcca618cc7ddffd3e9470fdd
commit - bf83282067cc3c3a3f9968156b0b9b597ebd73c2
commit + 4d2915709bdf2ba9fcca618cc7ddffd3e9470fdd
blob - 2186e3b056142c97b59fa8d7419055e1d6eb1e4d
blob + a7c60474cd0054391ee59ea54375d222d29aca92
--- emulators/snes9x/Makefile
+++ emulators/snes9x/Makefile
@@ -5,7 +5,7 @@ BROKEN-hppa = ICE/failure on filter/hq2x.cpp
GH_ACCOUNT = snes9xgit
GH_PROJECT = snes9x
GH_TAGNAME = 1.63
-REVISION = 0
+REVISION = 1
CATEGORIES = emulators games
@@ -42,7 +42,7 @@ MODULES += devel/cmake \
textproc/intltool
# C++17
-COMPILER = base-clang ports-gcc
+COMPILER = base-clang
CONFIGURE_ARGS += -DCMAKE_INSTALL_PREFIX="${PREFIX}" \
-DCMAKE_INSTALL_DATAROOTDIR="share" \
emulators/snes9x: only build in base-clang arches