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games/naev: remove unnecessary patch
Hi,
I was looking through the ports tree to find any `#include
<sys/malloc.h>` instead of stdlib.h for malloc (a mistake that I've
made in the past) and found this being done in games/naev. A closer
look showed it is behind `#if HAVE_MALLOC_H`, so this should actually
never be reached in the first place.
I tried building with the patch removed, and it builds and runs as
before.
ok to remove this patch?
? obsolete
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/naev/Makefile,v
diff -u -p -r1.26 Makefile
--- Makefile 16 Jun 2024 21:00:01 -0000 1.26
+++ Makefile 19 Oct 2024 01:17:08 -0000
@@ -7,6 +7,7 @@ COMMENT-data = naev game data
V = 0.11.5
DISTNAME = naev-${V}-source
PKGNAME = naev-${V}
+REVISION = 0
CATEGORIES = games x11
Index: patches/patch-src_utf8_c
===================================================================
RCS file: patches/patch-src_utf8_c
diff -N patches/patch-src_utf8_c
--- patches/patch-src_utf8_c 7 May 2022 20:44:37 -0000 1.3
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,12 +0,0 @@
-Index: src/utf8.c
---- src/utf8.c.orig
-+++ src/utf8.c
-@@ -19,7 +19,7 @@
- #endif /* HAVE_ALLOCA_H */
- #include <assert.h>
- #if HAVE_MALLOC_H
--# include <malloc.h>
-+# include <sys/malloc.h>
- #endif /* HAVE_MALLOC_H */
- #include <stdio.h>
- #include <string.h>
games/naev: remove unnecessary patch