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port of CodeLite
Hi Stuart! Thank you so much. I've been able to build CodeLite from source code thanks to the port you gave me. The only issue I had was that I had to install sqlite3 from ports because the version installed from the package manager was sqlite3.37.30 instead of sqlite3.37.31 and I don't know why because I've updated both system base (to -CURRENT) and ports (using pkg_add -u) as described in the FAQ and OpenBSD guides (I did it yesterday afternoon). I didn't have any problem running it on OpenBSD although I'll be testing some time. I didn't realize how difficult it was to build from source because when I started using it (four years ago) I started from the precompiled binaries available on the website so I'm sorry for that. NOTE: The problem you had with x11/wxWidgets,-media were caused for some dependency using the wxMediaCtrl (I had that problem too when I built from source code, but I don't remember if the problem was caused by the program or maybe a submodule). So, thank you so much for your help. You saved me a lot of time. El mié, 26 feb 2025 a las 16:01, Stuart Henderson (<stu@spacehopper.org>) escribió: > On 2025/02/22 11:02, Guillermo Bernaldo de Quiros Maraver wrote: > > Hi, good morning! > > > > If possible, I would like to port CodeLite into OpenBSD using the > guidelines described in the > > FAQ (https://www.openbsd.org/faq/ports/guide.html). > > > > Currently, I've built and installed the current version of github (which > is 18.1.0) following > > the build instructions of the codelite web site. I've had some problems > with the cmake files > > and some parts of the source code but nothing too complicated. > > > > The software works fine (with minor changes as I said before). I've been > using it for assembly, > > C and C++ development both for embedded systems and servers mainly. It's > easy to use and has > > some useful plugins (like git integration) which makes it easy to work > with. The problem I have > > is I have to rebuild the software after an upgrade (I use OpenBSD > -CURRENT) and that process > > takes a lot of time (nearly 3/4 hours) so I would like to install/update > it using pkg_add > > instead of rebuilding from source code. > > > > So my question is, is anyone working on it? I don't see any entry in the > ports / packages, if > > not, I would like to try to port it. (I don't have experience porting > software into OpenBSD so > > I understand this process will take a lot of time). > > > > If no one is working on the port, I'm interested in giving it a try. > > > > Thank you so much in advance! > > Guille > > It's a bit awkward because of the git submodules so I made a start at > writing a port to help out with that, but got carried away and got it > to build. > > Seems to run OK in very light testing but I haven't tried anything fancy.. > > Not sure what's going on with x11/wxWidgets,-media; compiling fails if > the header isn't available but it doesn't seem to either link to or dlopen > the library. > >
port of CodeLite