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From:
Tom Murphy <openbsd@pertho.net>
Subject:
[Update from Maintainer] games/yquake2 v8.60
To:
ports@openbsd.org
Date:
Sun, 14 Sep 2025 15:26:25 +0100

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  • Tom Murphy:

    [Update from Maintainer] games/yquake2 v8.60

Hi,

  This diff updates games/yquake2 to v8.60.

Changelog:

- Vastly improved level loading times in single-player. Set
  sv_optimize_mp_loadtime to 7 to enable in multiplayer. (by
  BjossiAlfreds)
- Sort the resolution list in the video menu.
- Update the entity files with more map fixes for hangar1, jail2, jail4,
  mine1 and mine2. (by BjossiAlfreds)
- Fix loop sound of BSP models always playing at origin. See cvar
  s_bsp_soundpos for more info and options. (by BjossiAlfreds)
- Fix the `soundlist` command. (by 0lvin)
- Make frustrums znear value configureable through the `gl_znear` cvar.
  Setting it to values less than the default `4` may fix problems with
  weapon models getting clipped by the player view, at risk of heavy
  glitches. (by protocultor)
- Failed SFX allocations are no longer a fatal error. (by BjossiAlfreds)
- Clean temporary entities on renderer restart. Fixes possible crashes
  when restarting or changing the renderer. (by BjossiAlfreds)
- Implement gamma correction for the OpenGL 1.4 renderer build against
  SDL 3. (by protocultor)
- Implement minimum light level for the OpenGL 1.4 renderer. Can be used
  to illuminate dark scenes. (by protocultor)
- Vastly improved gyro support. (by ceski)
- Improve labeling of gamepad buttons when build against SDL 3. (by
  protocultor)
- Fix glitches in the Software renderer when build against SDL 3. (by
  0lvin)
- Improved feeling and customization of analog sticks on gamepad. (by
  ceski)
- Fixed GL1 multitexturing in surfaces using multiple light styles. (by
  protocultor)
- Fix plasma beam rendering incorrectly with left / center handed
  weapon. (by BjossiAlfreds)
- Fix monsters acting confused while following combat points. (by
  BjossiAlfreds)

Compiles, installs and runs cleanly here on amd64.

Thanks,
Tom


Index: Makefile
===================================================================
RCS file: /cvs/ports/games/yquake2/Makefile,v
diff -u -p -r1.32 Makefile
--- Makefile	17 May 2025 22:05:52 -0000	1.32
+++ Makefile	14 Sep 2025 14:23:03 -0000
@@ -1,6 +1,6 @@
 COMMENT=	Yamagi Quake II
 N=		yquake2
-V=		8.51
+V=		8.60
 PKGNAME=	${N}-${V}
 DISTNAME=	quake2-${V}
 CATEGORIES=	games
Index: distinfo
===================================================================
RCS file: /cvs/ports/games/yquake2/distinfo,v
diff -u -p -r1.14 distinfo
--- distinfo	17 May 2025 22:05:52 -0000	1.14
+++ distinfo	14 Sep 2025 14:23:03 -0000
@@ -1,2 +1,2 @@
-SHA256 (quake2-8.51.tar.xz) = 5A/vGOhqWcrltPq9SL/QtH1i2zpzWFpp84+XAG8QY3Y=
-SIZE (quake2-8.51.tar.xz) = 2179516
+SHA256 (quake2-8.60.tar.xz) = j2hHN6UqdcCgxGXsJual0P3B1JU5LqgwFa7YRWP5Pg8=
+SIZE (quake2-8.60.tar.xz) = 2222192