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[NEW] cad/manifold 3.2.1 (cad/openscad dependency 2/4)
if blender works with it, using the separate port as a LIB_DEPENDS makes more sense. -- Sent from a phone, apologies for poor formatting. On 7 November 2025 18:51:46 Andrew Hewus Fresh <andrew@afresh1.com> wrote: > Ping > > As suspected by sthen@, having this installed does cause > graphics/blender to pick it up. I can work up a patch, but not sure > whether adding a LIB_DEPENDS or fixing it not to find the external > version is better. > > Neither kicad or godot4 seem to pick it up though. > > > On Wed, Oct 01, 2025 at 08:08:28PM -0700, Andrew Hewus Fresh wrote: >> This is a requirement of OpenSCAD now, needed to update to a working nightly. >> >> You an also see it on my cvsweb or anoncvs checkout: >> >> https://cvs.afresh1.com/cgi-bin/cvsweb/mystuff-openscad/ >> >> $ cvs -d anoncvs@cvs.afresh1.com:/cvs co mystuff-openscad >> >> Comments, OK to import? >> >> Manifold is a geometry library dedicated to creating and operating >> on manifold triangle meshes. A manifold mesh is a mesh that represents >> a solid object, and so is very important in manufacturing, CAD, >> structural analysis, etc. Manifold also supports arbitrary vertex >> properties and enables mapping of materials for rendering use-cases. >> Our primary goal is reliability: guaranteed manifold output without >> caveats or edge cases. Our secondary goal is performance: efficient >> algorithms that make extensive use of parallelization, or pipelining >> when only a single thread is available. > > > > -- > andrew > > Mountain Dew and doughnuts... > because breakfast is the most important meal of the day.
[NEW] cad/manifold 3.2.1 (cad/openscad dependency 2/4)