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Blender crashes when rendering animation to ffmpeg video
On Sat, Nov 08, 2025 at 11:04:55AM +0000, Stuart Henderson wrote: > > > It is IBT machine. > > > > Sorry, what does IBT stands for? > > indirect branch tracking, part of the control-flow enforcement features > on 11th gen/newer intel cpus. apple M2 has similar. if program code makes > an indirect jump, it will trap on SIGILL unless the jump target has a > specific opcode stored at that location. > > our compilers in base add this automatically, but asm code needs manual > changes if it doesn't already handle this. > > something changed in the FFmpeg 8 update that is triggering this in the > libraries; previously /usr/local/bin/ffmpeg was tripping it but we > didn't have such a problem with the libraries. > > if you hit SIGILL on amd64 with IBT in the dmesg cpu attach line, run > the program under ktrace, then kdump | grep SIGILL, look for a line like > > 1020 xfreerdp PSIG SIGILL caught handler=0x3f8c2682be0 mask=0<> code=ILL_BTCFI addr=0x3f87e823d20 trapno=21 > > if it has that ILL_BTCFI then that is the cause. With the same blender crash I get the gbd backtrace I posted in my first message, with ktrace I get no output at all. Are the debugging symbols included in debug-blender package also useful for ktrace? > > > > May I ask you to try this guess? > > > > I got the gdb backtrace using the debug-blender package. I'll download > > the ports, compile blender and tell you if your diff helps. > > it is very likely to help. > > -- Walter
Blender crashes when rendering animation to ffmpeg video