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NEW: games/fallout2-ce -> 1.3.0
På torsdag 26. februar 2026 kl. 22:38, skrev izzy Meyer <izder456@disroot.org>: > Hello ports@ > > Just wanted to get this in before port tree lock. > > Following the feedback from some other's on my earlier fallout1-ce > port, I updated this port to have DEBUG_PACKAGES set and the pkg/README > cleaned up for clarity. > > Could I get people too look over this before OKs? Thanks. > Built/tested on current/amd64: Privsep: cp -Rv /tmp/fallout2-ce /usr/ports/games/ cd /usr/ports/games/fallout2-ce/ && make test port-lib-depends-check package clean && make distclean Root: TRUSTED_PKG_PATH=/usr/ports/packages/amd64/all pkg_add -Dsnap -r fallout2-ce-1.3.0.tgz No tests. See no grammer or syntax errors in Makefile or DESCR. Tried it in niri/xwayland-satellite and sway/xwayland. Was able to check whether it was native or not while in sway with this in ~/.config/sway/config: # Label XWayland windows to check for native wayland support (dev) for_window [shell="xwayland"] title_format "[XWayland] %title" -- I don't have the game files for this, but get to the gui prompt of: "Couldn't find/load text fonts" "OK" -- Which looks promising. Looks fine from what I can test. Hope this helps! May you all have a good one. -- yaydn > -- > iz (she/her) > > > i like to say mundane things, > > there are too many uninteresting things > > that go unnoticed. > > izder456 (dot) neocities (dot) org >
NEW: games/fallout2-ce -> 1.3.0