From: Raf Czlonka Subject: [PATCH] www/mozilla-firefox - fix a couple of typos in the package README To: ports@openbsd.org Date: Mon, 4 Nov 2024 10:10:00 +0000 Hello, The below diff fixes a couple of typos I found. Also, I _think_ there's at least one case in the README, where the name of the software, rather than the binary/port name should be used, i.e.: a case of "Firefox" vs. "${MOZILLA_PROJECT}"; but, after going through the file in the CVS, I'm not sure any more. Probably best if someone goes through the installed/rendered README, rather than the CVS one, and sees if there's any "firefox" that could do with capitalising ;^) Cheers, Raf P.S. I'm not subscribed to ports@ mailing list so please CC me if need be. Index: www/mozilla-firefox/pkg/README =================================================================== RCS file: /cvs/ports/www/mozilla-firefox/pkg/README,v diff -u -p -r1.37 README --- www/mozilla-firefox/pkg/README 29 Oct 2024 12:40:10 -0000 1.37 +++ www/mozilla-firefox/pkg/README 4 Nov 2024 10:00:48 -0000 @@ -27,7 +27,7 @@ ${SYSCONFDIR}/${MOZILLA_PROJECT}/{unveil As unveil() can't show non-existing dirs, it is recommended to manually create ~/Downloads for files to be properly saved in this directory. -Starting ${MOZILLA_PROJECT} should create this dir though, but it wont be available +Starting ${MOZILLA_PROJECT} should create this dir though, but it won't be available for downloads until it's restarted. 3rd-Party MIME Handlers @@ -119,7 +119,7 @@ device e.g.: # chown youruser /dev/video0 -Screen sharing needs shmget() which isnt available when pledge() is active, so +Screen sharing needs shmget() which isn't available when pledge() is active, so you will have to disable pledge for the main process. KerberosV support @@ -148,7 +148,7 @@ are enabled. Similarly, the rust-based WebRender compositor can be enabled by setting MOZ_WEBRENDER=1 in the environment, or by switching the about:config -gfx.webrender.enabled knob to true. Check it is enabled in the 'Features' +gfx.webrender.enabled knob to true. Check if it is enabled in the 'Features' section of about:support. For this feature, WebGL2 is necessary, so your hardware must support at least OpenGL 4.