From: Stuart Henderson Subject: Re: port of CodeLite To: Guillermo Bernaldo de Quiros Maraver Cc: ports@openbsd.org Date: Wed, 26 Feb 2025 15:01:39 +0000 On 2025/02/22 11:02, Guillermo Bernaldo de Quiros Maraver wrote: > Hi, good morning! > > If possible, I would like to port CodeLite into OpenBSD using the guidelines described in the > FAQ (https://www.openbsd.org/faq/ports/guide.html). > > Currently, I've built and installed the current version of github (which is 18.1.0) following > the build instructions of the codelite web site. I've had some problems with the cmake files > and some parts of the source code but nothing too complicated. > > The software works fine (with minor changes as I said before). I've been using it for assembly, > C and C++ development both for embedded systems and servers mainly. It's easy to use and has > some useful plugins (like git integration) which makes it easy to work with. The problem I have > is I have to rebuild the software after an upgrade (I use OpenBSD -CURRENT) and that process > takes a lot of time (nearly 3/4 hours) so I would like to install/update it using pkg_add > instead of rebuilding from source code. > > So my question is, is anyone working on it? I don't see any entry in the ports / packages, if > not, I would like to try to port it. (I don't have experience porting software into OpenBSD so > I understand this process will take a lot of time). > > If no one is working on the port, I'm interested in giving it a try. > > Thank you so much in advance! > Guille It's a bit awkward because of the git submodules so I made a start at writing a port to help out with that, but got carried away and got it to build. Seems to run OK in very light testing but I haven't tried anything fancy.. Not sure what's going on with x11/wxWidgets,-media; compiling fails if the header isn't available but it doesn't seem to either link to or dlopen the library.