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UPDATE: games/minetest to 5.9.1
On Sat, 26 Oct 2024 12:33:33 -0500 izzy Meyer <izder456@disroot.org> wrote: > > "Thomas Frohwein" <tfrohwein@fastmail.com> wrote: > > 2. make port-lib-depends-check: > > Missing lib: atomic.3 (/usr/local/bin/minetestserver) (NOT > > REACHABLE) Appears to be something from gcc-libs...? I didn't > > further investigate, but seems odd for this to show up and should > > probably be explained/accounted for. > > I am unsure about how to fix this. Any pointers? > > "Thomas Frohwein" <tfrohwein@fastmail.com> wrote: > > 3.Builds and runs fine with a short test, but I'm getting a segfault > > at exit (attached). Is this new, and is it known upstream? > > https://github.com/minetest/minetest/issues/15333 > > Seems to be a known issue. They are moving to SDL but this release > still uses OpenGL, so for now, we'll just need to put up with it I > assume. > > "Anthony J. Bentley" <bentley@openbsd.org> wrote: > > If BUILD_SERVER=TRUE only builds additional things without changing > > the client, I would either use MULTI_PACKAGES (not a flavor) or just > > leave it as-is, a single package containing both server and client. > > Either way, minetest (now being renamed luanti apparently??) would > > benefit from an rc script that runs the server as an unprivileged > > user. > > > > I attached a diff to this email including a basic RC script running as > _minetest. I don't know much about rc scripting, so hopefully I did > this correctly. If you're willing, Could you test this script? I don't > have the means to run a server as I lack broadband and a stable > network conn (I use public wifi for now). > > > -- > > Peace- > I still am looking for help with this. Any pointers? -- iz (they/them) > i like to say mundane things, > there are too many uninteresting things > that go unnoticed. izder456 (dot) neocities (dot) org
UPDATE: games/minetest to 5.9.1