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Blender crashes when rendering animation to ffmpeg video
On Sat, 08 Nov 2025 10:38:29 +0100,
Walter Alejandro Iglesias <wai@roquesor.com> wrote:
>
> On Sat, Nov 08, 2025 at 09:54:00AM +0100, Kirill A. Korinsky wrote:
> > On Sat, 08 Nov 2025 09:25:18 +0100,
> > Walter Alejandro Iglesias <wai@roquesor.com> wrote:
> > >
> > > Hello,
> > >
> > > Blender crashes always I run "render animation" to a ffmpeg video. (It
> > > has no problems when rendering to a image sequence).
> > >
> > > Using latest snapshot.
> > >
> > >
> > > Thread 2 received signal SIGILL, Illegal instruction.
> > > [Switching to thread 232396 of process 54210]
> > > 0x00000956337d3160 in ff_rgbaToY_avx2 () from /usr/local/lib/libswscale.so.9.0
> >
> > This smeels like your CPU doesn't support AVX2, but ffmpeg tries to use it.
> >
> > Can you share your CPU?
>
> cpu0: 12th Gen Intel(R) Core(TM) i3-12100, 3292.94 MHz, 06-97-05, patch 0000003a
>
> I ignore if what appears in these lines means that it's supported:
>
> $ dmesg | grep AVX
> cpu0: cpuid 1 edx=bfebfbff<FPU,VME,DE,PSE,TSC,MSR,PAE,MCE,CX8,APIC,SEP,MTRR,PGE,MCA,CMOV,PAT,PSE36,CFLUSH,DS,ACPI,MMX,FXSR,SSE,SSE2,SS,HTT,TM,PBE> ecx=77fafbbf<SSE3,PCLMUL,DTES64,MWAIT,DS-CPL,VMX,EST,TM2,SSSE3,SDBG,FMA3,CX16,xTPR,PDCM,PCID,SSE4.1,SSE4.2,x2APIC,MOVBE,POPCNT,DEADLINE,AES,XSAVE,AVX,F16C,RDRAND>
> ^^^
> cpu0: cpuid 7.0 ebx=239c27eb<FSGSBASE,TSC_ADJUST,BMI1,AVX2,SMEP,BMI2,ERMS,INVPCID,RDSEED,ADX,SMAP,CLFLUSHOPT,CLWB,PT,SHA> ecx=98c007ac<UMIP,PKU,WAITPKG,PKS> edx=fc184410<MD_CLEAR,IBT,IBRS,IBPB,STIBP,L1DF,SSBD>
> ^^^^
>
It is IBT machine. May I ask you to try this guess?
Index: graphics/blender/Makefile
===================================================================
RCS file: /home/cvs/ports/graphics/blender/Makefile,v
diff -u -p -r1.144 Makefile
--- graphics/blender/Makefile 3 Nov 2025 11:01:27 -0000 1.144
+++ graphics/blender/Makefile 8 Nov 2025 10:09:57 -0000
@@ -1,3 +1,6 @@
+# XXX ffmpeg 8
+USE_NOBTCFI-amd64 = yes
+
# powerpc - tbb 64-bit atomics
# sparc64 - openexr linking failure
# 32-bit archs - static assert in cuda that a pointer is the same size as ULL
@@ -7,6 +10,7 @@ DPB_PROPERTIES = parallel
COMMENT = 3D creation software
VERSION = 4.5.3
+REVISION = 0
V = ${VERSION:R}
DISTNAME = blender-${VERSION}
--
wbr, Kirill
Blender crashes when rendering animation to ffmpeg video